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 Racing game ~ Discussion of improvements

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PostSubject: Racing game ~ Discussion of improvements   Racing game ~ Discussion of improvements Icon_minitimeSun Nov 29, 2009 10:05 am

Foreverbones wrote:
I was chatting to Grim in tavern and he was very helpful with some ideas for New Year Celebrations. He thinks we can adjust the Halloween broom race that they ran in Appleby to have a sleigh race in Somerset. Prehaps a donkey drawn sleigh, an old nag and a young frisky mare? From what I read the thread started well but was slightly confusing and they only really had one race, but maybe we can adjust how it is run slightly. Do you like the idea or shall we stick to role play of the sleighs?

Quote :
This is a diceroll Game. To roll the dice http://dicelog.com/dice

Select d6 for your dice

Roll 1 or 2
The Stub -2 speed
Racing game ~ Discussion of improvements FBC6
Roll 3 or 4
Hairy McLairy
Racing game ~ Discussion of improvements 0357_MED
Roll 5 or 6 to get
The firebolt +2 speed
Racing game ~ Discussion of improvements Harry-potter-broom
Once you have rolled post your number an which broom you have.

Once you have your broom you wait to fly. 3 players per game with 1 lap. You roll once more to determin your speed for the lap then add or take away the number that came with the broom. All three players post their score then once all three are up they can rp the race. The highest score wins.
So a 5 rolled will get firebolt with a +2 advantage plus your roll for your speed 4 =11
The other player rolls 1 gets the stub with -2 disadvantage plus a roll for speed 6 = 4

Player 1 wins.

The thread in Appleby did get a little confusing. So this is where we can make improvements or maybe just stick with the above rules and try it out.

1. What if we signed people up in Somerset Inn, then the race master comes into this site and throws the dice and then mails the results (ie what animal the player got) to the racer? The players then rp the start to the race and the game master rolls again...sends the players the results and then the players rp the race.

This does create a bit of work for the race master...but if we were to do this then we can offer a prize.

2. We take out the three players per game, as some might not show then you get a lot of waiting around which slows the roleplay down.

Let's see...(this is with the racers rolling their own dice)

Race master calls for racers (48 hours for them to roll and choose their horse)
Race master calls for racers to post their sped (48 hours for all racers to get their speds in)
Race master (at the end of the 48 hours) checks the scores and announces the winner and the racers rp the race .

All choosing of horses and sped should hopefully be done in a role play way.

In the event of a tie, those races that were first ~ repeat race (rolling for a new horse and sped etc)
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