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 SAS army -STRUCTURE REVIEW committe

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Gregarious
Brighda
Suan
Lord_Justinan
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Lord_Justinan
Knight
Lord_Justinan


Age : 49
Localisation : Bristol, Somerset
Registration date : 2007-02-25

Character sheet
SAS Status: Elite Elite

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PostSubject: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeFri Sep 28, 2007 7:42 pm

Councillors, here is a the committe who will work on the structure of SAS army, bring some new results for our Army Corpus.
I will be here to help and advice as i told to both of them.
Mostly we have to work on points system, requirements promotions, medals and ribbons

Our army officers will work on this and if someone else from our Councillors want to be part of it,he can feel free to apply.


Members of the commitee are :

Aeryn_Sun

Thorpe


Here is the current structure :

Quote :
Somerset Armed Service (SAS) :

1. Preliminary structure

First officer: The Duke
Second officer: Captain
Third officer: Sergeant (Logistics)
Town commander: Lieutenant
Calvary lance: Knight
Infantry squadron: Corporal
Soldier: Various ranks


1.1: The SAS is led by the Captain under the command of the Duke.

1.2: Each town barrack will be assigned a Lieutenant who will be in overall charge of the town’s squadrons. The Lieutenants are to be appointed by the Captain, based on qualifications.

1.3: Each cavalry lance is a group of eight soldiers from the same town. The leader must be a lord to have power to make lance and should be a knight.

1.4: Each infantry squadron is a group of five soldiers from the same town. The leader should be a corporal.

1.5: For every 5 members in a town, there will be one corporal/knight. The designation will be assigned on the basis of the officer’s ingame status, whether lord or not. This will be an official promotion recommended by the Lieutenant and forwarded to the Captain

1.6 SAS council

• Duke
• Captain
• Sergeant
• Constable

1.7 Special Officers

• Chaplain
Requirements: Qualified to be a Parish Priest, approved by the Church
• Knight Herald
Requirements: Officer, Appointed by Duke/Captain
Role: Spokesperson, Head Recruiter, Enlistment Manager


2. Internal Town structure and ranks:

2.1 Infantry

• Yeoman
Requirements: None
• Pikeman
Requirements: 15 Days of Service, 10 SP, Equipped with a shaft at the minimum
• Man at Arms
Requirements: 30 Days of Service, 20 SP, Equipped with a shaft at the minimum

2.2 High infantry (Cavalry) –

• Horseman
Requirements: 45 Days of Service, 5 Action points, 50 SP, Equipped with a shaft at the minimum
• Cavalier
Requirements: 60 Days of Service, 10 Action points, 75 SP, Equipped with a sword at the minimum
• Squire
Requirements: 75 Days of Service, 15 Action points, 100 SP, Equipped with a sword at the minimum

2.3 Norms will be relaxed during the initial creation of the SAS. Ranks will be assigned on the basis of stats and equipage at time of creation

2.4 Enlistment of troops will be for 2 months of service. Reenlistment is will be automatic. Each soldier will require permission to leave the SAS once enlisted

2.5. Each soldier is required to report each week to the town commander regarding current stats, and actions to be credited.

3. Elite troops:

3.1 Shock troops: These will be squadrons responsible for revolts/counter revolts and will be comprised of one leader with high charisma and other soldiers of any rank.
Requirements: 255 charisma for leader if possible.

3.2 Defender troops: These are high strength lances/squadrons for the protection of the land, blockade of roads, and cleaning up of restricted roads.
Requirement: 200+ strength if possible

3.3 Spy troops: Will specialize in movement in enemy territory, town, and county. They will not display no other SAS sign or other identification then yeoman. The specialties are different; they collect info, commit robbery on enemy roads, create revolts, and make people of a town revolt against the enemy authority in place.


4. Logistics:

4.1 Will be under the authority of the Sergeant.

4.2 Will include butchers, weavers and blacksmiths who are members of the SAS.

4.3 Will be responsible for the collection and distribution of meat, weapons and shields to soldiers.

4.4 Payment of troops and purchase of weapons and shields will be handled by the Sergeant under authorization of the Duke and the Trade Minister.


5. Medical wing:

5.1 Troops who are willing to role play as medics.

5.2 Once Level 3 way of science is coded, preference as medics will be given to those in the Science way


6. Promotions:

6.1 Promotions will be reviewed every fortnight.

6.2 Each promotion will be made official by an announcement from the Captain


7. Town reports:

7.1 Town commanders will need to review their troops each fortnight and obtain current strength and charisma of each soldier under their command.

7.2 Town commanders will then need to file a report on pending promotions, town status, new recruits, current individual stats of each soldier under him and forward it to the Captain.

7.3 Medals and ribbons : Medals and ribbons will be directly handled by the Duke and the Captain. A review will be done each month.


8. Action points:

8.1 Patrolling: 1 action point for every 2 days of patrol

8.2 Revolts/Counter revolts : 1 action for every successful authorized revolt/counter-revolt

8.3 SAS program actions: 1 action point for every 2 days of meat/weapon/shield production at minimum wage

8.4 Recruitment: 1 action point for every 5 members recruited to the SAS

8.5 Role-play action: 1 action point for successful participation in RPs organized by the Somerset Armed Service

8.6 Action points can also be attributed as special recognition for services rendered to the SAS.


9. Insubordination/Bad behavior/Failure to report:

9.1 In the case of insubordination or unnecessary hatred towards officers, the soldier will be brought in front of a court-martial administrated by the Captain

9.2 If the Captain does not deem the soldier worthy of service in the SAS, he will be removed instantly and stripped of his rank.

9.3 If a soldier is expulsed from the SAS, he may not apply again for 2 months.

9.4 If a soldier is readmitted in the SAS after expulsion, he will NOT regain his previous rank.

9.5 Failure by any soldier to report to town commanders for 2 consecutive weeks without a proper explanation will lead to demotion or expulsion from the SAS.
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Suan

Suan


Age : 72
Localisation : RK: Bristol; IRL: Wisconsin, USA
Registration date : 2007-02-20

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeSat Sep 29, 2007 12:09 am

I have a few questions. What does a day of service consist of?
What are the qualifications for a Lieutenant?
How can new recruits, or yeomen from Bristol enter the army and train/advance in the absence of a Lieutenant?

And, given the Church's official stance on not fighting, how is becoming a chaplain possible?
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Brighda

Brighda


Age : 73
Registration date : 2007-06-12

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeSat Sep 29, 2007 11:29 am

Suan wrote:
I have a few questions. What does a day of service consist of?
What are the qualifications for a Lieutenant?
How can new recruits, or yeomen from Bristol enter the army and train/advance in the absence of a Lieutenant?

And, given the Church's official stance on not fighting, how is becoming a chaplain possible?


Days of service are counted from date of enlistment.

Do not know.

Even though the clergy may not take up arms a chaplain is essential to any armed service. For prayers before battle. To comfort the dying. To hold services for the dead. To give solace to grieving familys. Where ever there was an army there was a chaplain and may it ever be so.
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Gregarious

Gregarious


Localisation : Bath
Position : Lieutenant of Bath
Registration date : 2007-02-24

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeSat Sep 29, 2007 12:58 pm

In the absence of a Lt. for Bristol it is my hope that the captain will watch for new Bristol recruits and hopefully has the administrative ability to add them to the Bristol SAS group. If this is not the case then it should be set up this way.

I do not believe there are any prescribed requirements for the Lt. position. I believe that great activity on the SAS forum should be a requirement though. You should have been serving for a while in the SAS and understand its hierarchy and command structure as well. Some ideas about training and building or maintaining activity within your town group would not hurt.
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Rebo

Rebo


Localisation : Chard, Somerset ( RL: USA)
Registration date : 2007-03-05

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeSat Sep 29, 2007 2:34 pm

Rebo walks into the council room, upon hearing the Council discussing the SAS he is repulsed.

All this jibber-jabber makes me sick! I shall have no part of it....until you create an official SAS ANTI-recruiting position!

Rebo storms out, slamming the door behind him
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Thorpe

Thorpe


Registration date : 2007-06-05

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeSun Sep 30, 2007 5:17 pm

Ok here we go with my first suggestion. I think we should try and make a more solid points system because at the moment everything is basically subjective. And also I really doubt someone actually keeps track of the participation and days of active service of each and everyone of the members. So... that's my idea the question is how should we go about doing this?

First of all I think we should get a list with absolute everyone from the SAS with ranks and everything. This will help us know first of all who actually is in the SAS. This list will of course need to be maintained let's say weekly.

The list should contain information such as: number of posts in a week within SAS forums (if possible), their joining date so we know the days of service and any other significant event that they have participated in.

After this we can award points. The most posts gets the most points for this section, oldest member get most points for this section and significant events we can award points to this category when we will come across any.

The lists I think should be compiled in order of ranks so the town commander I think is the lowest rank but yet leader of a group so the initial lists should be done by them. These lists are then sent on and put together by the next in rank and this way we have a full list.

So by having these lists and adding up all the points at the end of the month we can have awards and distinctions offered to the members as well as allow us to give suggestions as to the possible promotions of certain members for commanders to take into consideration.

Hope you guys get what I'm trying to say.

This is all for now. If I remember anything else I'll post it later.

Comments? Suggestion? Otherwise I'll suggest a poll on this idea.

Thanks,
Thorpe
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Lord_Justinan
Knight
Lord_Justinan


Age : 49
Localisation : Bristol, Somerset
Registration date : 2007-02-25

Character sheet
SAS Status: Elite Elite

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeSun Sep 30, 2007 5:53 pm

Good job Thorpe, nice thoughts, now to start from the most important, we have time for poll voting, we have to exchange some opinions, finalise the text with our additions -lets say chaning the point system- and then we let it for voting.

Now,about the system point, yes, we will work on it, i think C.Marshals they deserve action points because they patroling around the Town and they can see closer roads and visitors.

As for this :
Role-play action: 1 action point for successful participation in RPs organized by the Somerset Armed Service

true, but we have to pay attention, as you all can imagine we don't need a forum flooded of some uselles posts just for some SAS members to take points.
So Points we can award for Marshals, to someone who participate in sanctioned revolts, to a patrol group and to the SAS contests like that we had in the past with archery and so.

Of course the most will be to be part of a battle and next, patroling around Somerset, as these 2 are the most vitals for us.

Agree that we need to make a list for our SAS with all the names, we can ask Lieutenants to send their force from each town, an easy way to find when someone join is to look this link :

https://somerset.rpg-board.net/SAS-recruitement-office-f34/You-want-to-join-SAS-t99-465.htm

From the date of joining someone can track when all join SAS
Of course have some members who left or died, so yes, we need a SAS list with the names only and the join date, we can add there infos like rank and points.

This can be added lets say at the Headquarters of SAS subofrum

Now another suggestion -MEDALS
Here is listed very generally with no details, but if you want i can put 5 types of medals as awards to our Soldiers, for Valour, combat and so, to make it more precise.

Other suggestions ?

We will wait and the Captain to listen to her thoughts.
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Thorpe

Thorpe


Registration date : 2007-06-05

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeSun Sep 30, 2007 7:01 pm

Here are a few more suggestions:

Somerset Armed Service (SAS) :

1. Preliminary structure

First officer: The Duke
Second officer: Captain
Third officer: Sergeant (Logistics)
Town commander: Lieutenant
Calvary lance: Knight
Infantry squadron: Corporal
Soldier: Various ranks


1.1: The SAS is led by the Captain under the command of the Duke.

1.2: Each town barrack will be assigned a Lieutenant who will be in overall charge of the town’s squadrons. The Lieutenants are to be appointed by the Captain, based on qualifications in consultation with another member of the council preferably the sergeant or constable.

1.3: Each cavalry lance is a group of 10 soldiers from the same town. The leader must be a lord to have power to make lance and should be a knight.

If must be a lord then you don’t have to many lances because I don't think there are enough lords around. And why 8 soldiers? Maybe 10 would be a round number

1.4: Each infantry squadron is a group of five soldiers from the same town. The leader should be a corporal.

1.5: For every 5 members in a town, there will be one corporal/knight. The designation will be assigned on the basis of the officer’s ingame status, whether lord or not why must be lord?. This will be an official promotion recommended by the Lieutenant and forwarded to the Captain who will decide in consultation with another member of the council preferable the sergeant or constable

1.6 SAS council

• Duke
• Captain
• Sergeant
• Constable

1.7 Special Officers

• Chaplain
Requirements: Qualified to be a Parish Priest, approved by the Church
• Knight Herald
Requirements: Officer, Appointed by Duke/Captain
Role: Spokesperson, Head Recruiter, Enlistment Manager


2. Internal Town structure and ranks:

2.1 Infantry

• Yeoman
Requirements: None
• Pikeman
Requirements: 15 Days of Service, 10 SP, Equipped with a shaft at the minimum
• Man at Arms
Requirements: 30 Days of Service, 20 SP, Equipped with a shaft at the minimum

2.2 High infantry (Cavalry) –

• Horseman
Requirements: 45 Days of Service, 5 Action points, 50 SP, Equipped with a shaft at the minimum
• Cavalier
Requirements: 60 Days of Service, 10 Action points, 75 SP, Equipped with a sword at the minimum
• Squire
Requirements: 75 Days of Service, 15 Action points, 100 SP, Equipped with a sword at the minimum


2.3 Norms what are norms? will be relaxed during the initial creation of the SAS. Ranks will be assigned on the basis of stats and equipage at time of creation enrolment

2.4 Enlistment of troops will be for 2 months of service. Reenlistment is will be automatic unless otherwise specified by soldier or higher rank. Each soldier will require permission to leave the SAS once enlisted

2.5. Each soldier is required to report each week to the town commander regarding current stats, and actions to be credited.

3. Elite troops:

3.1 Shock troops: These will be squadrons responsible for revolts/counter revolts and will be comprised of one leader with high charisma and other soldiers of any rank. How many people? 10 soldiers and 1 leader?
Requirements: 255 charisma for leader if possible. I think thats a bit excessive.

3.2 Defender troops: These are high strength lances/squadrons for the protection of the land, blockade of roads, and cleaning up of restricted roads. Same number of people as above?
Requirement: 200+ strength if possible excessive

3.3 Spy troops: Will specialize in movement in enemy territory, town, and county. They will not display no SAS sign or other identification. The specialties are different; they collect info, commit robbery on enemy roads, create revolts, and make people of a town revolt against the enemy authority in place. Number of ppl plus leader? Strength charisma?


4. Logistics:

4.1 Will be under the authority of the Sergeant.

4.2 Will include butchers, weavers and blacksmiths who are members of the SAS.

4.3 Will be responsible for the collection and distribution of meat, weapons and shields to soldiers.

4.4 Payment of troops and purchase of weapons and shields will be handled by the Sergeant under authorization of the Duke and the Trade Minister.


5. Medical wing:

5.1 Troops who are willing to role play as medics.

5.2 Once Level 3 way of science is coded, preference as medics will be given to those in the Science way


6. Promotions:

6.1 Promotions will be reviewed every fortnight. or month?

6.2 Each promotion will be made official by an announcement from the Captain


7. Town reports:

7.1 Town commanders will need to review their troops each fortnight week and obtain current strength and charisma of each soldier under their command. who are the town commanders?

7.2 Town commanders will then need to file a report on pending promotions, town status, new recruits, current individual stats of each soldier under him and forward it to the Captain next in rank.

7.3 Medals and ribbons : Medals and ribbons will be directly handled by the Duke and the Captain. A review will be done each month.






8. Action points:

8.1 Patrolling: 1 action point for every day of patrol

8.2 Revolts/Counter revolts : 5 action for every successful authorized revolt/counter-revolt

8.3 SAS program actions: 2 action point for every day of meat/weapon/shield production at minimum wage

8.4 Recruitment: 1 action point for every 5 members recruited to the SAS

8.5 Role-play action: 5 action point for successful participation in RPs organized by the Somerset Armed Service per week

8.6 Action points can also be attributed as special recognition for services rendered to the SAS.


9. Insubordination/Bad behavior/Failure to report:

9.1 In the case of insubordination or unnecessary hatred towards officers, the soldier will be brought in front of a court-martial administrated by the Captain

9.2 If the Captain does not deem the soldier worthy of service in the SAS, he will be removed instantly and stripped of his rank.

9.3 If a soldier is expulsed from the SAS, he may not apply again for 1 month.

9.4 If a soldier is readmitted in the SAS after expulsion, he will NOT regain his previous rank. But he will start as a yeoman


9.5 Failure by any soldier to report to town commanders for 2 consecutive weeks without an explanation will lead to demotion or expulsion from the SAS.
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Thorpe

Thorpe


Registration date : 2007-06-05

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeSun Sep 30, 2007 7:02 pm

If any clarification is needed for the above don't hesitate to ask.

Thorpe Wink
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Lord_Justinan
Knight
Lord_Justinan


Age : 49
Localisation : Bristol, Somerset
Registration date : 2007-02-25

Character sheet
SAS Status: Elite Elite

SAS army -STRUCTURE REVIEW committe Empty
PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeSun Sep 30, 2007 11:41 pm

Thorpe, a note: any group can take only 8 members to move- well i never try more of 4 but greg knows that 100% for sure if its correct, so thats why you see a max number of 8 everywhere.

Nice, work on the text Thorpe and i appeal to every one who have objections on the new SAS STRUCTURE to make them now !!

My suggestions :

Soldiers: NOT various ranks, but strictly

YEOMAN
PIKERMAN
MAN AT ARMS or ARCHER ( depends on the will of the Soldier )


MEDALS

For Honour,

For Valour (Bravery )


Outstanding Skill (Men at arms),
Outstanding Skill (Archer),
Champion Field of Honor (skills )

Wounded in Battle
For Saving Life (Medical)

Meritorious Service ( also military but can be civil for our butchers who helps the meat program and professors who teach military lessons)

The highest of course FOR HONOUR

Photos ready for aproval also

No ribbons- this is medieval


8. Action points:

10 points per Month for services to C.Marshals -
i think its time, after all they patrol now and several months around town
Also the position with the 19.00 pounds wage will be more attractive and we will find easier C.Marshals in the future.

8.4 Recruitment: 1 action point for every 5 members recruited to the SAS

Here i propose 2 action points for every 3 members recruited

Butchers for a day work they take wages and 2 points, not fair then for someone that bring members, and we all know how hard is to find players willing to role-play.
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Brighda

Brighda


Age : 73
Registration date : 2007-06-12

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 1:03 am

Point
While I think County marshals deserve recognition for their service etc. Not all marshals are members of the SAS.

More comments later as I am late for church now.

BTW a fortnight is = 28 days.
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Lord_Justinan
Knight
Lord_Justinan


Age : 49
Localisation : Bristol, Somerset
Registration date : 2007-02-25

Character sheet
SAS Status: Elite Elite

SAS army -STRUCTURE REVIEW committe Empty
PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 2:50 am

Brighda wrote:
Point
While I think County marshals deserve recognition for their service etc. Not all marshals are members of the SAS.

More comments later as I am late for church now.

BTW a fortnight is = 28 days.

True, but we talk here for them which are already or who will join,
for anyone who doesnt, i am sure he doesnt care even for meat SAS programm.

True also about 1.5: he doesnt have to be a lord, and one change here also :

1.5: Every 5 members in a town shall be designated as a squadron, and one of those 5 shall be the Corporal/Knight to lead it.

because the :"1.5: For every 5 members in a town, there will be one corporal/knight." is a little bit confusing.
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Thorpe

Thorpe


Registration date : 2007-06-05

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 5:31 am

I always thought a fortnight is 14 days actually.

And justinian you want a medal for getting wounded in battle?! Shocked

Thorpe scratch
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Lord_Justinan
Knight
Lord_Justinan


Age : 49
Localisation : Bristol, Somerset
Registration date : 2007-02-25

Character sheet
SAS Status: Elite Elite

SAS army -STRUCTURE REVIEW committe Empty
PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 5:42 am

Thorpe wrote:
I always thought a fortnight is 14 days actually.

And justinian you want a medal for getting wounded in battle?! Shocked

Thorpe scratch

Me ? no....but all the nation have my Lord.
Even Kulles have wounded to defend Bristol, so ..yes...it happens Cool
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Thorpe

Thorpe


Registration date : 2007-06-05

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 5:44 am

Sorry I didn't actually refer to you but to your idea. I don't think getting wounded requires a medal...

Thorpe Neutral
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Gregarious

Gregarious


Localisation : Bath
Position : Lieutenant of Bath
Registration date : 2007-02-24

Character sheet
SAS Status: Recruit

SAS army -STRUCTURE REVIEW committe Empty
PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 7:50 am

First of all, action points should be difficult to come by. The Chief Marshal is paid for his/her actions. I have never agreed that this should equal action points within the SAS. Patrols give action points, but that was to my mind for members that patrolled the roads. They do this for free right now. Patrolling by the C. Marshal does not prevent robbery, preventing robber was the intent of the action point awarded in my mind.

If we wish to acknowledge them more than they already are then I think we should create a signature rank for them to add to their forum account if they wish to like the ranks we have for the SAS members.

I am not certain about the captain promoting Lieutenants. They should rubber stamp the nomination from the present Lieutenant resigning or a vote by the company in each town when a new Lieutenant is needed. The townsfolk and the present Lieutenant should know who is best suited to lead the company in my opinion.

Wounds in battle will be rare I believe if I understand the system and I am no expert by any stretch. So I think a medal for having taken a wound in an In Game battle is a good idea.

Uhhm, and some other points I have completely lose for now. But that is a start to the conversation.
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Lord_Justinan
Knight
Lord_Justinan


Age : 49
Localisation : Bristol, Somerset
Registration date : 2007-02-25

Character sheet
SAS Status: Elite Elite

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 8:55 am

Well, nice aproach greg about this,
i wanted only to make the job of C.Marshals more attractive, you know in other towns we have problem to find them and keep them for a longer period...

And if we suppose that they dont patrol with money, then a butcher which works in the safety of his workshop make with wages meat for the County 3 times for 6 points ?
Is it fair ?
Also for Lieutenant's, well, we are in an army, promotions in an army doesn't come from the Soldiers, but if some other members of the Council have no objection, we will implement this also.
The main thing here is Leadership and activity, so yes, its a nice thought.

I just say the facts here and nothing more from my personal experience


Last edited by on Mon Oct 01, 2007 9:33 am; edited 1 time in total
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Lord_Justinan
Knight
Lord_Justinan


Age : 49
Localisation : Bristol, Somerset
Registration date : 2007-02-25

Character sheet
SAS Status: Elite Elite

SAS army -STRUCTURE REVIEW committe Empty
PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 9:00 am

Thorpe wrote:
Sorry I didn't actually refer to you but to your idea. I don't think getting wounded requires a medal...

Thorpe Neutral

Believe me ,it exists in every army in the world.I know it because i collect medals.
In USA we have the famous Purple heart.

http://en.wikipedia.org/wiki/Purple_Heart
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Gregarious

Gregarious


Localisation : Bath
Position : Lieutenant of Bath
Registration date : 2007-02-24

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 9:40 am

I am not aware of many butchers in my unit at least that received AP's for supplying food. I disagree with this as well. Rank should be for action, be it in game or roll play really should not matter. But I do not think that jobs that are paid for when others are not should be weighed the same.

I am dubious that giving action points within the SAS makes the marshall job that much more attractive. It is an excellent job for a level 1 and less atractive to a level 2 player. We will have roll over because of this. It is the nature of the job.

I also understand about promotion to Lieutenant. But I don't know if the captain can be up to date enough on the activity and personality of every solder in every town to be able to select the best person for the job. It is not unheard of in these times for units to elect their own leaders. Of course, as it already is, the high ranks would be reserved for others. Such as the members of council being the high command of the SAS. I truly believe that the Lieutenants should be raised by their own troops or the outgoing Lieutenant.
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Lord_Justinan
Knight
Lord_Justinan


Age : 49
Localisation : Bristol, Somerset
Registration date : 2007-02-25

Character sheet
SAS Status: Elite Elite

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 9:59 am

Also agree about the jobs then with payment.
As you saw the structure of the current SAS with civil work is what i pointed out, not my personal opinion.

We keep the professions out of the Action Points of SAS then.
About Lieutenant's if an other member of the Council have some other opinion let's hear it.

Would be nice to hear the opinion of the Captain on this matter because Lieutenants are to be appointed by the Captain, based on qualifications by the Curent SAS structure (1.2)
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Aeryn_Sun

Aeryn_Sun


Age : 61
Localisation : Somerset,Chard/ Texas USA
Registration date : 2007-07-13

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 2:03 pm

Regarding the Promotion of Lieutenants: I feel that the outgoing Lieutenant should suggest a person to take his/her place as he/she would be more familiar with the abilities of those in the unit. But the final decision would still be the Captains.

Regarding Action points: I agree that it should be for action & recruitment as you do not get paid for those. As for Section 8.3 & the C. Marshals perhaps 1 & 3 points a month with a minimum of the number of days doing the job. The reason I feel the C. Marshal should be added to a limited extent is that while defending the power he can't patrol.
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Gregarious

Gregarious


Localisation : Bath
Position : Lieutenant of Bath
Registration date : 2007-02-24

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 2:11 pm

That is a good point regarding the Marshals.
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Thorpe

Thorpe


Registration date : 2007-06-05

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 2:58 pm

So... what do we actually need to change to the current bill (i think we can call it that) about the SAS?

Thorpe
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Lord_Justinan
Knight
Lord_Justinan


Age : 49
Localisation : Bristol, Somerset
Registration date : 2007-02-25

Character sheet
SAS Status: Elite Elite

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeMon Oct 01, 2007 6:32 pm

We will change all the proposals which have no objections on them Thorpe.

8.3 C.Marshals will get 3 action points for each month ,but with a minimum of one month service on the Constabulary Force.(feel free someone to fix any grammar error here )

Any objection on the 8.3 proposal from anyone ?
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Gregarious

Gregarious


Localisation : Bath
Position : Lieutenant of Bath
Registration date : 2007-02-24

Character sheet
SAS Status: Recruit

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PostSubject: Re: SAS army -STRUCTURE REVIEW committe   SAS army -STRUCTURE REVIEW committe Icon_minitimeTue Oct 02, 2007 12:29 pm

I second and agree with that amendment.
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