Well seeing as there is an obvious self interest for me in this case I do not know if it would be ethical for me to actually cast a vote. So I abstain from the vote, however I will certainly voice my opinion.
I think that there should be some sort of compensation for the merchant, and I said this to Mike the other day. I also think that it can wait until next term, because I personally am fine with my current situation. If there is no compensation then it may be hard to recruit a successor, also I think it is fair to compensate.
While 5 pounds certainly is much more than the current deal with the merchant, I also feel the need to echo Bellos' words that it is hardly buys a meal for a days sustenance. So if it were 5 pounds and a piece of bread or 2 corn, that would be much more fair.
There is also another way that I know some merchants get paid for their work. Some merchants have a deal with their town that they get paid a percentage of what they bring in. One merchant, for instance, gets 50 percent of what he makes for the town. This becomes a little tricky because there is no way to know what price the goods will be sold at when they return to the merchant's home. But if you establish a price- say we sell HHW for 15,50 and a merchant returns with 10 HHW for 15,40, he made a profit of 1 pound- 0,50 of it would go to the merchant. That obviously is only one example, but I think that gets the point across.
I personally do not know how I feel about that method, but it certainly has its pros and cons. The biggest pro is that you assure no loss to the town, the biggest con is that you again may not be paying enough for food.
Somerset offers a lot of deals (bribes )
to SAS, and I think merchants should be bribed in a similar way. Merchanting is not an easy profession, you run the risk of being attacked every time you travel, you have to have really high charisma to make good deals, and...well you don't get paid. This means that the ideal merchant is someone who has full stats on strength and charisma- I fall FAR short of that. Now being the official town merchant means that you should be conducting your trades in grants, which means strength is not as big a priority as charisma. I have heard through the grapevine that SAS offers meat for 16,00. I think similar discounts on stat food- especially charisma and a slightly lesser degree meat- should be offered to the merchant (and weapons when it is programmed for normal travel). This seems to make sence as Chard should have an interest in protecting its merchants and making it so they can get the best deals possible on the markets.
So, in conclusion, I think it is important for the merchant to be compensated enough to be able to eat for the day. There should be some combination of monetary compensation, basic food, and SAS-similar deals.
Sorry for the long winded response, I can go on longer if you wish to talk more (can you tell I have thought about this before?).
-Rebo